At the end of Marko Riikonen’s recent post, we hear a profound crie de couer about artefacts which plague some camera makes and models. For those of you who are blessed with top of the range, state of the art equipment, you might be wondering what all the fuss is about. Can artefacts which plague some cameras really be that bad? The short answer is a resounding yes, they can be horrendous. Moreover, for the type of work serious halo observers are engaged upon, these cameras are virtually useless. Marko mentions that for him the problems are exacerbated when trying to photograph during daylight but ease somewhat at night when recording spotlight displays. From personal experience with my own particular model, I can say that it is equally bad day or night. Here is an example of how bad it can get even at night. The image is of a simple circumscribed lunar halo with a faint 9° odd radius.
The halo is almost obliterated by the artefacts. This is one reason why I very rarely post anything these days because the images are just so embarrassing.
The consensus amongst seasoned halo observers and professional photographers is that full frame cameras are largely free of this level of artefact or at least they are not affected to quite the same degree. However, sadly for many, myself included, professional full frame cameras are just too expensive and so we have to settle for cheaper consumer models. The problem here is that by and large you select a camera model based on a review you either see online or in a camera magazine. None of the reviewers who write these are engaged in the type of work we do so rarely, if ever, is this problem of artefacts encountered, mentioned or highlighted. Once a budding halo enthusiast has selected his camera on the basis of one of these reviews and splashes out several hundred euros on the latest consumer model, disillusion can very quickly set in when he realises he has bought a complete and utter duff. More than likely, he or she is going to be chained to this millstone for the next four or five years until they can afford something better.
So then, we come to the crux of this post: what to do about this situation? To all those who are in this situation and are experiencing this problem, I want to ask our readers two things.
Firstly, can we compile a list of camera makes and models that are particularly prone to artefact problems? I would like to do this to alert everyone to the problems with those specific models and to try to stop people wasting their money buying them if they are predominantly going to be used for photographing halos. This is not to say that a particular model is “bad” per se, just that it is ill suited for halo photography. Conversely, if you are in the fortunate position of being in possession of a camera which is particularly free from artefacts or one which you could recommend in this respect, we would also like to hear from you.
Secondly, I would like to ask everyone whether they have any tips or solutions for overcoming or lessening these artefacts if you are unfortunate to have a camera that is beset by them. These tips could either be in-camera or pre- or post-processing.
After a suitable period of time, once we have received some feedback on this issue, perhaps we can collate the results and do a follow up post. I would also be interested in posting particularly horrific examples of artefacts in halo photographs which would act as a warning to the curious. Please send any images or private correspondence to thehalovault@gmail.com.
Update
To clarify following enquiries, the above image is 8-bit and is used for illustration purposes only. In my experience, 8-bit are always unusable for this type of work. 16-bit are variable and one cannot predict when or why artefacts will appear. When they do manifest, they are every bit as unusable as 8-bit, at least with my equipment.
Update
To clarify following enquiries, the above image is 8-bit and is used for illustration purposes only. In my experience, 8-bit are always unusable for this type of work. 16-bit are variable and one cannot predict when or why artefacts will appear. When they do manifest, they are every bit as unusable as 8-bit, at least with my equipment.